Civ Specific
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Britons:

* TCs only cost 1 /2 wood in Castle & Imperial age.

* Unique tech is called "Yeomen" and will give
their foot archers an additional +1 range.

* Will get halberdiers.

* Will NOT get thumb ring.

Byzantines:

* Their Unique Tech is called "Logistics". It will give
their Cataphract trample damage (just like the elite war elephant).

* Will get Halberdiers.

* Will get Hussars.

Celts:

* Their unique tech is called "Furor Celtica" and will
give their siege more hit points (except trebs).

* Woad Raiders have been changed. They now have more
pierce armor and are trained faster.

* Will get halberdiers.

* Will get hussars.

Chinese:

* Unique tech is called "Rocketry". It will give
their Chu Ko Nu and scorpions more attack.

* They will not be as fast anymore. They will
start with even less resouces then before.

* Will get Halberdiers.

* Will get Thumb Ring.

* Thumb Ring and Rocketry both effect the Chu Ko Nu,
but only the first arrow he shoots, all the subsequent
arrows are unaffected by these techs.

* Will NOT get Hussars.

Franks:

* Unique Tech is the "Bearded Axe" which will increase the
range of the throwing axeman by one.

* They will still have the strongest cavalry in the game.

* Will get Heresy.

* Will get Theocracy.

* Will get Herbal Medicine.

* Will NOT get Hussars.

* Will NOT get bloodlines.

* Will NOT get thumb ring.

Goths:

* The only civ with two unique techs, one is
available in castle age.

* One unique tech is called "Anarchy". It is available
in the Castle age. It will let Huskarals be trained at
the barracks.

* Their second Unique tech is called "Profusion".
It gives them +50% Barracks unit build speed
(7 seconds for a champion).

* Goth hunters now carry +15 meat.

* Will get Hussars.

* Will get Halberdiers.

Japanese:

* Samurai is now as fast as a pikeman, does more damage
to unique units then he used to, and has more pierce armor.

* Their unique tech is called "Kataparuto".
It will let their trebs pack, unpack, and fire faster.

* Will get halberdiers.

* Will have access to the Thumb Ring tech.

* Will have access to the Bloodlines tech.

* Will have access to the Parthian Tactics tech.

* Will NOT get hussars.

Mongols:

* Will have access to the Hussar. Their Hussars
will benefit from their light cav civ bonus.

* Will have access to the thumb ring tech.

* Will have access to the Bloodlines tech.

* Will have access to the Parthian Tactics tech.

* Unique tech is called "Drill". It will give their
siege more speed (except Trebs).

Persians:

* Unique tech is called "Mahouts" and will give their
elephants more speed.

* Will have access to the new cav archer techs.

* Will NOT get heresy.

* Will get halberdiers.

* Will get Hussars.

Saracens:

* Unique tech is called "Zealotry".
It will give their camels,
and marmelukes 30 more hit points.

* Will have access to the Bloodlines tech.

* Will have access to the Thumb Ring tech.

* Will have access to the Parthian Tactics tech.

* Will get Hussars.

* Will NOT get halberdiers.

Teutons:

* Town Center bonus WILL be changed. They no longer
have the +5 range. They still have +5 line of sight however.

* Unique tech is called "Crenellations". It adds +3 range to
castles and permits garrisoned infantry to increase
the attack of their buildings as if they were villagers.

* The Teutonic Knight will remain the strongest, and slowest,
infantry unit in the game.

* Will get Halberdiers.

* Will get Bloodlines.

Turks:

* Will get the new Hussar upgrade for free.

* Their petards benefit from their gunpowder civ bonus.

* Janissaries are slightly changed. Their bonus against
infantry has been taken away and they have slightly lower
hit points (about 10), but now they do more general damage (about 4).

* Unique Tech is called "Artillery". It will give bombard cannons,
bombard towers and cannon ships +2 range.

* Will get Thumb Ring.

* Will get Bloodlines.

* Will get Parthian Tactics.

Vikings:

* Berserks now have more pierce armor.

* Their unique tech is called "Berserkergang"
and will triple the regeneration abilities of the Berserkers.

* Will NOT get halberdiers.

* Will get thumb ring.