Miscellaneous

* Outposts will have a greater line of sight
and now only cost 25 wood and 10 stone.

* The bug that made it so your trebs were unable to
inflict damage on enemy buildings when firing from
high elevations has been fixed.

* Diplomacy in single player will be "way better".

* There will be new terrain like snow,
ice and rain forests.

* They have tweaked the way gold is
distributed in a random map, to make it more fair.

* The AI will get through the ages
much more quickly. (18 min castle times).

* You will be able to give your computer
allies commands like attack now, attack here,
give me X resouce, make ships, etc.

* New game type called "king of the hill". Players have
to fight for control of a random wonder located in the center
of the map. You can't destroy the Wonder, you must take
it by force from your enemies.

* New game type called "Last man standing".
Teams can NOT be locked, and allied victory is disabled.
You will be able to win through conquest, building a wonder,
or by getting relics. It will be very "shimo-friendly".

* New map type called Oasis, which is kind of like a
Mediterranean or Baltic, except with trees in
the middle instead of water.

* New map type called "Nomad". You start with no
town center and your
villagers scattered around the map. You must decide
whether to
spend the time to collect your villagers at a good
resource location,
join your allies, or just build where you begin.
There are no wolves or jaguars
present on this map.

* New map type called "Ghost Lake". The middle is
filled with a giant ice lake.
Buildings can only be build on the dry ground on the
outskirts of the map.

* New map type called Mongolia. It is an all-land map
with tons of cliffs & elevations.
It is a lot like Arabia, except you can wall off.


* New map type called "Yucatan". It has tons of food,
like berries, turkeys, etc.

* New map type called "Scandinavian". It has NO berries,
so you have to rely on ice fishing or hunting.
It also has lots of frozen lakes, making it hard to wall off.

* New map type called "Salt Marsh".
It is comprised mostly of shallows.

* There will be ten real world maps including:
Japan, Spain, France, the British Isles, Byzantium,
Texas and the Middle East. You can also select an option
that will give you one of the real world maps randomly.

* There will be color-coded chat messages.

* You will be able to review your most recent
chat messages.

* You will be able to see the in-game chat when
watching recorded games.

* You can place bookmarks in a recorded game
so you can skip ahead to the “good part”.

* "Random map" is now truly random. Before
it would never choose some specific maps. Now it will
choose them all.

* There is a new "Random Teams" option in multiplayer.
Basically, when you’re clicking on the “team number” box,
one of the results is a “?” mark, and if you pick that,
then you’re letting the computer pick your team for you.

* There will be new wildlife. When playing on
a meso-american map, if you click on a boar,
it says “peccary” and instead of sheep, you get wild turkeys.
Wolves have also been replaced with jaguars.

* Four new campaigns will also be included,
with one centering on Attila the Hun's invasion of Europe,
one on El Cid and his defense of Spain against
an attack from the Moors,
and one on the Aztecs' defense at the Siege of Tenochtitlan.
The fourth will be based on famous battles including Hastings,
Agincourt, Manzkert, Lepanto, Noryang Point, Kyoto, Tours,
and Vinlandsaga.

* The civ colors have all been adjusted so that they are
"more sparkly and easier to see".

* There will be new cheat codes.